Category:Specialization

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Syntax: specialize (lists all the specializations)
Syntax: specialize list <group> (lists all the skills/spells in the spec)
Syntax: specialize set <group> (sets your specialization to that group)
Syntax: specialize all* (see below for more details)
Syntax: specialize clear (costs 2000 qps to clear a spec)

Specializing is a means to flesh characters by having them focus on a particular profession/area of study. Once done, it cannot be changed without clearing it first.

In order to specialize in a group, you must be at least level 10, and know at least one quarter of the skills/spells in the group at 50% or higher.

Specializing in a certain skill group provides a number of benefits:

  • An automatic 30% bonus to any known skill/spell in the group. This does not occur for specialization all.
  • Anything in the group is easier to improve through use, and also faster to learn (you learn more with each practice session you spend).
  • Mana costs for spells in specialized groups are decreased.
  • The effective level for spells and some skills is increased.
  • The time delay on delayed skills/spells is decreased.
  • You can train the stat associated with specialization, exceeding your racial maximum by 2 points (you can see a list of them when you view the list of specializations).

The downside to specializing is that skills/spells outside the spec are harder to increase through use, and are slower to learn.

[1] 'Specialize all' is a special setting that will expand your overall learning curve cap at the cost of limiting advancement in any skill and spell to a maximum of 80%. Upon specialization, any existing skills and spells above 80% will be dropped to 80%. This limit cannot be exceeded by buying skill increases.

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